Dizin Eklenmedi

Digital Games for Future Math Teachers: Transforming Undergraduate Education

Received: 2014-05-10 Accepted: 2015-05-12 Published: 2015-08-23
DOI:10.15340/2148194611853Pages:1-14

Abstract


 

Abstract: The growing field of game-based learning has opened up a rich channel to convey content and to examine teaching and learning in a critical way, one that we believe can be useful for teacher preparation in all subjects. As college mathematics professors, we examine how digital games, even ones meant for young children, can help our college students learn content. With the topic of fractions, an area that often frightens our pre-service teachers, our results show gains between pre and post test with game play alone (no teaching of the material) and even larger gains of over 15 percentage points from pre- to post-test when students played the game and discussed the concepts in class. Our work using games with pre- and in-service elementary education majors also shows that students can use games not only to learn subject material, but also to think critically about how to use games with their own students when they become teachers. We share a survey tool, EduMAp, that we developed as a means to facilitate this critical thinking, and the results of using this tool in a workshop with teachers, and in our graduate education class. EduMap was designed for mathematics apps, but can be adapted to critique apps in other disciplines as well. Qualitative results show that students change how they think about games in learning over the course of only a few lessons, using the EduMap tool as a framework.

 

Keywords: Mathematics,digital games,higher education,preservice teachers

 

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